Survive
Gather, craft and cook. Keep warm, fed and dry, and eat a mix of meat, fish and greens. Food goes off; salt and smoke keep it.
Survive the island. Build a home. Find what lies beyond.
A low-poly survival game for Mac and Windows. Gather, hunt and build, hold out through wolf moons and hard winters, then dig down through the sea cliffs to the Cove. Alone, or with friends on a server you run yourself.
For macOS (Apple silicon and Intel) and Windows (64-bit).
Under a minute, recorded in the game.
Every tree, animal and hut is built from low-poly shapes in the game's own code, under a lot of weather.
Gather, craft and cook. Keep warm, fed and dry, and eat a mix of meat, fish and greens. Food goes off; salt and smoke keep it.
Floors, walls and roofs that snap together, in wood and then stone. A roof, a fire and a bed make a home you'll be glad of at night.
Wolves move in, and every seventh night the moon turns red. There's a bear in the deep woods, a barrow, and the Old Stag at the standing stones.
Dig through the sea cliffs to the Cove: a sandy bay, a pier for sea fishing, a wreck, and a pirate treasure for each player, guarded by the drowned crew.
The Cove gets its own. This is a playtest build: thanks for trying it.
Free. Released 2026-11-07. The game tells you on its title screen when a newer version is out.
Unzip it. The first time, right-click the app and choose Open (it isn't notarised by Apple yet).
Unzip, then run Cinderwild.exe. If SmartScreen warns,
choose More info > Run anyway (it isn't signed yet).
No accounts and no company servers: one of you hosts, on your own computer.
| UDP port | For |
|---|---|
24242 | The Valley (the server you join) |
24243 | The Cove |
A spare computer can run a dedicated server from the same download:
Cinderwild --headless -- --server.
More in the guide.